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Number of Players | 2-12 |
Playtime | 30-45 Min |
Suggested Ages | 14+ |
Designer(s) | Alex Hague, Justin Vickers, Wolfgang Warsch |
Publisher | Palm Court |
Wavelength is a social guessing game where 2 teams compete to read each other's minds. Teams take turns rotating a dial to where they believe a hidden bullseye is located on a spectrum. One of the players on your team — the Psychic — knows specifically where the bullseye is, and draws a card with a pair of binaries on it (such as: Job - Career, Rough - Smooth, Fantasy - Sci-Fi, Sad Song - Happy Song, etc). The Psychic must then give a clue that is *conceptually* where the bullseye is located between those two binaries.
For example, if the card this round is HOT-COLD and the bullseye is closer to the "cold" side of the centre, the Psychic needs to give a clue somewhere in that region. Maybe "salad"?
After the Psychic gives their clue, their team chats about where they think the bullseye is located and turns the dial to that location on that spectrum. The closer to the center of the bullseye the team guess, the more points they earn!
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