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Number of Players | 2-4 |
Playtime | 60-120 Min |
Suggested Ages | 14+ |
Designer(s) | Julien Vergonjeanne |
Publisher | Lucky Duck Games |
Base Game | Vikings Gone Wild |
In the land of Vikings, a new type of warrior has surfaced. The Druids. These mysterious warriors are capable of powerful manipulations. Basing their strength on sacred artefacts, they can invoke terrifying monsters and get them to work on their behalf. Welcome to the Vikings Gone Wild – Master of Elements expansion.
This expansion brings a new type of resource: Elements.
All cards from Units, Odin's Path and the newly introduced Artefacts, provide alternative effects triggered with these Elements.
This expansion offers a completely asymmetric start thanks to 3 permanent Artefact picked through a draft mechanic at the start of the game, offering a chance to pick some top card and build a strategy early on.
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