PLEASE NOTE: This product has been discounted due to minor damage to the box. Our Dents & Dings products are not ideal for the collector looking for a mint copy of a game, but for those that are less concerned about the box appearance. All damage is superficial and has not impacted the game components in any way. All Dents & Dings products are final sale and are not eligible for return.
|Number of Players
||James Van Niekerk
The beloved king Shapiro has perished in a freak catapult accident, but not before his most suspiciously named and irrefutably trusted adviser, Evil Wizard Mordak, took credit for his “murder” and legged it through a hastily conjured portal to the WORLD OF ETERNAL AND UNCARING DARKNESS. Mordak vowed to the kingdom he’d return in 8 days with semi-phenomenal cosmic powers to take his rightful seat upon Shapiro’s ruined throne! A pretty big promise for an amateur Wizard…
Valor & Villainy: Minions of Mordak is a one vs many roleplaying board game for 2 and up to 6 players. One of you will play as the comically evil wizard, Mordak, and the rest form a band of Allies called the "Order without Borders", who must halt his path of destruction! The game focuses on a strong and playful theme, taking the best parts of a classic roleplaying game and boiling it into a one time play session. Players will appreciate satisfying character progression. Spending Experience Points their team has earned and locating powerful Treasures to make their characters stronger with every passing turn!
Mordak has vanished into the WORLD OF ETERNAL AND UNCARING DARKNESS! This player will have tons of fun, plotting secrets in the dark and throwing despair into the Allies' plans in order to grow in power. They must hold nothing back, drawing upon all of their cunning and evil genius to secure victory for themselves!
The Allies must find three Ancient Shrines hidden among the land. For each of these Shrines will diminish Mordak's power. Locating all of them will reveal his location and commence a final battle for victory. They can explore the map at their own pace, however they will learn they have to balance their ambitions with what they can handle! Exploring too fast will fuel Mordak with threats the game-board has to offer, yet doddling will allow him the time to grow his cosmic powers! Ultimately the winner of the game will be the victor of the final showdown between the Allies and their nemesis Mordak! Only the party which is better prepared and uses superior tactics will win the day!