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( You save: $2.38)
Number of Players | 2-6 |
Playtime | 45-90 Min |
Suggested Ages | 10+ |
Designer(s) | Michael Palm, Lukas Zach |
Publisher | Pegasus Spiele |
Goa, India, May 22, 1972: Nervously, a person skims over yesterday's news article: "International expedition disaster in the Himalayas. All 7 members of a mountaineering group are believed to have perished during a summit ascent in the Himalayan Mountains. Citizens from England and the USA were among those who died. The disparate group had left..." The person stares out the train's window, deep in thought. Was this finally the end of days of running? At the station a colorfully dressed individual greets the individual: "Welcome to Palolem Beach! I'm Jamie." "I'm Alex", the person replies and smiles, because they have always liked the way the name sounded.
UNDO: Peak of no Return takes you back to this time and tragedy...
In UNDO, the goal of the game is not to reconstruct a crime or identify a murderer. Instead, the players take on the roll of incorporeal Weavers of Fate who travel through the past in order to prevent a tragic event from happening. Each time jump comes with a momentous choice, which will ultimately decide if the event will come to pass or not. Will players be able to change fate and save the missing expedition members?
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