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King Ludwig II of Bavaria has seeked all great architects to design his greatest achievement: a world-renowned palace. Only the best will please him! Gorgeous appointments, surrounded by water, white stone, with swans everywhere. Oh, and the Ludwig specification? All the architects must create the palace together. The designer who has the strongest influence will receive the order to build it.
In The Palace of Mad King Ludwig, each player builds rooms one at a time in a single huge palace. As rooms are completed, a moat eventually forms around the outside. Once the ends of the moat connect, the palace is complete, and the player who has contributed the majority to the palace wins!
In more detail, this sequel to Castles of Mad King Ludwig offers a few similarities to its predecessor, such as tile-laying, room rewards, and the magic of watching a new palace take shape through the course of the game, but the gameplay is entirely different, with no auction, an endgame timer that graphically puts pressure for players as the moat slowly closes in around the palace, and a twist on resource management with multi-colored swan tokens being used as currency, points, and the keys to new abilities.