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Number of Players | 3-8 |
Playtime | 15 Min |
Suggested Ages | 14+ |
Designer(s) | Rikki Tahta |
Publisher | Big Potato Games |
A bluffing deduction game for all ages.
Each round has two missions, depending on whether you’re the Chameleon or not.
Mission 1: You are the Chameleon. No one knows your identity except yourself. Your goal is to blend in, not get caught and to work out the Secret Word.
Mission 2: You are not the Chameleon. Try to figure out who the Chameleon is without giving away the Secret Word.
At the start of the round each player receives a card that tells them if they are the Chameleon or hunting the Chameleon. Two dice are rolled and this gives all players (except the Chameleon) the coordinates to a specific word on a Topic Card – this is the Secret Word for the round. Each Topic Card has 16 related words (e.g. countries, books, food, etc.)
Every player must now say a word relating to the Secret Word. The Chameleon can only make an educated guess based on the 16 words in front of them.
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