Mouseover image to zoom

Sold Out

The Chameleon

Out of stock
Spin Master
Number of Players 3-8
Playtime 15 Min
Suggested Ages 14+
Designer(s) Rikki Tahta
Publisher Spin Master

A bluffing deduction game for all ages.

Each round has two missions, depending on whether you’re the Chameleon or not.

Mission 1: You are the Chameleon. No one knows your identity except yourself. Your goal is to blend in, not get caught and to work out the Secret Word.

Mission 2: You are not the Chameleon. Try to figure out who the Chameleon is without giving away the Secret Word.

At the start of the round each player receives a card that tells them if they are the Chameleon or hunting the Chameleon. Two dice are rolled and this gives all players (except the Chameleon) the coordinates to a specific word on a Topic Card – this is the Secret Word for the round. Each Topic Card has 16 related words (e.g. countries, books, food, etc.)

Every player must now say a word relating to the Secret Word. The Chameleon can only make an educated guess based on the 16 words in front of them.

Success! You're subscribed! You'll be hearing from the Bandit soon!
This email has already been registered