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The beautiful Tuscany region, in the 15th century, is the base of the Italian Renaissance. As influential princes, the players make creative decisions to build their region into a thriving domain.
By supporting villages, towns, and monasteries, or by extracting marble and delivering goods, players witness their lands grow, earning them victory points. Each round, players use cards to play useful tiles to expand their regions and earn new opportunities.
The winner is the player who has the most victory points after 3 rounds of play.
NOTE: The English edition of the rules for the Castles of Tuscany have some design and translation issues, making it a bit harder than typical to learn how to play this introductory Feld game. Some tiny issues have been observed in other languages complicating a easy resolution of questions.