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Number of Players | 2-6 |
Playtime | 45 Min |
Suggested Ages | 8+ |
Designer(s) | Sayaka Amioka, Takahiro Amioka |
Publisher | Eagle-Gryphon Games |
In Takara Island the players search through six piles of tiles, looking for a hot spring.
At the start of the game, six piles of nine tiles each are placed on the game board. Every player has two actions each turn and can use these actions to either look at the top tiles in one pile; dig one tile (possibly earning points or money); employ new workers; or get speciality cards. Tiles can be anything from dirt to hard stone, treasures or monsters. The game is over when both hot spring tiles are found. If the same player found both, they win automatically; if not, the player with the most points earned from various tiles wins.
Takara Island features the same gameplay as The Edict of King Budeaunia, but with a different setting and modified artwork.
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