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Myths of the Arena gives endless challenges for Heroes of any Soul rank, thanks to 4 different playing modes.
You can play Myths of the Arena as a co-op quest using the "Gods of the Arena" playing mode - a series of connected missions/challenges of increasing difficulty, culminating in your fight with the Legends of the Arena, to win epic treasures.
But you can also use this expansion to enjoy with your Sword & Sorcery Heroes and Enemies using 3 bonus playing modes:
Lords of Endless Pain, where you see how long can you hold your ground against an infinite horde of blood-thirsty enemies.
Kings of the Pit, where your challenge is to conquer the sacred altars and protect them.
Clash of the Heroes, where for the first time Heroes can fight against each other in duels - one vs. one, alone with a mercenary at youir side, or team vs. team.
Nemean Lion, in two different forms- a red Enemy and a Master enemy;
Cerberus, the infernal creature from the world of Black Rose Wars, also in two different forms- a red Enemy or a Master enemy;
15 new Cards - Events, Traps and Treasures.
12 new Map tiles to create the legendary Arena of Talon, in a "day" and "night" version, including the 4 corner "gladiators' pits," creating different setups for different challenges. The tiles are compatible with normal S&S tiles to so you can also make custom missions.
6 double-sided Trap overlays, to develop 12 different lethal effects in the arena - whirling blades, fire pits, ice traps, sharp spears, and more!
Myths of the Arena can be played in the Ancient Chronicles campaign, but it is also compatible with Immortal Souls, and can be played in that campaign as well.