The first delicate flowers marks the end of a harsh winter. The sun shines a bit every day and pushes the snow back. Lush meadows bloom, and curious marmots awaken from hibernation. Spring is finally coming into the mountains — the perfect time for a hike. Pick your route carefully, watch out for the burrows of the marmots, and pack enough snacks. Your odds of earning an edelweiss hiking pin are rather low if you sit hungry in the snow.
Spring Meadow is the grand finale of Uwe Rosenberg's puzzle trilogy after 2016's Cottage Garden and 2017's Indian Summer. The complexity of this game is set in between those two games, and fans of the trilogy will find familiar elements combined in an innovative way.
Place your meadow tiles with 0-2 holes skillfully on your mountain board to obtain extra tiles when creating or expanding groups of holes. Find your way around the burrows of the marmots because they can restrict your tile placement. Scoring takes place depending on the players' choice of meadow tiles from a central game board. Whoever has the largest meadow during a scoring gets a hiking pin, and the first player to earn their second hiking pin during scoring wins the game.
With 172 tiles in 49 shapes new puzzle challenges are guaranteed.