|Number of Players
||Ira Fay, Ryan Laukat
||Red Raven Games
Sleeping Gods: Dungeons brings six dungeons to Sleeping Gods. Each dungeon comes with a map and stories. In a dungeon, gameplay will be slightly different from the regular game.
Every map is printed on thick card stock (8.5x11 inches). A separate dungeon booklet will contain all of the descriptions, encounters, and puzzles that you'll encounter as you explore.
You may access these dungeons at specific locations in the atlas of the Sleeping Gods base game. When you reach a location that contains a dungeon, you may choose to read from the standard storybook, or instead explore the dungeon that is located there. The specified location number is displayed on the top left corner of the dungeon map.
Each dungeon holds dangerous traps, vicious monsters, and treasure that you can find. Because dungeons take longer to explore than a standard location, there are a few small changes to game play when you enter one. While in the dungeon, players take turns taking two actions each, which include moving to new rooms, examining your surroundings, and more.