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Seeders from Sereis is a trans-media science-fiction universe created over five years by Serge Macasdar and Charbel Fourel and which contains post-humans, space opera, extensive journeys on space arks, lost empires, exo-biology, genetic evolution, android developments, and more.
Seeders, Series 1: Exodus is the first game in a serial of ten set in this universe. When an unknown force threatens to make their home uninhabitable, the Seeders must build arks — giant colony ships — to ensure their survival. Players work to make the most promising design to be chosen for production. Every turn players draft cards into their hands as cards are laid out on the board. Players will strategically place negotiator chips between the cards they want, using their alignment and position to determine who has the most influence over a desired card. Once all negotiators and tokens are placed, influence is tabulated and the winners of each card is determined.
Once obtained, cards may be played for points, adding value to your ark, or discarded for resources. Every card represents a different component of the ark — locations, items, personnel — and players will find unique synergies between cards as well as their player color's unique power. Asymmetry and complex interactions add layers of strategy that lead to a unique experience every time you play.