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Number of Players | 3-5 |
Playtime | 120-180 Min |
Suggested Ages | 14+ |
Designer(s) | Rob Daviau, JR Honeycutt |
Publisher | Plaid Hat Games |
SeaFall is a 4X-inspired game (without player elimination/extermination) set in an the "age of sail" era reminiscent of our world.
In SeaFall, the world is beginning to claw its way out of a dark age and has begun to rediscover seafaring technology. Players take on the role of a mainland empire that consults with a consortium of advisors to find new islands, explore those islands, develop trade, send out raiding parties, take part in ship-to-ship combat, and more. As in Risk Legacy and Pandemic Legacy, co-designed by Rob Daviau, SeaFall evolves the more the game is played, setting their grudges into the history of the game and building a different narrative at every table as players open up the world.
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