In ancient prehistoric times, you have found a new land with plentiful lakes, mountains and forests (and apparently many stone rocks that will be called dice). Your people can create new things like basketry or find oxen or simply grow and conquer.
In Rise of Tribes, players control a tribal faction in prehistoric times that is hoping to grow, move, gather, and lead their people. The board is modular, composed of hexes in multiple terrain types. Each turn you roll 2 dice, and can select from 4 actions. The outcome of your action depends on your die roll PLUS the last couple of dice on that action card. Victory happens in a couple ways:collecting resources to build villages and/or completing development and achievement goals for your civilization.