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|Number of Players
||Isaac Childres, Noah Cohen, Rob Daviau, Justin D. Jacobson, Brian Neff
For an age, the tower has laid in ruins. Unbeknownst to the people of the land, a great evil stirred in its bowels. It started with strange sightings: a flock of crows flying around in circles until they dropped from the sky, the lake frozen solid in the middle of summer. In time, they could not deny that which they most feared.
The evil had not been beaten. Darkness would soon fall again. The tower will rise again.
A "sequel" to the 1981 grail game, Return to Dark Tower is a game for up to 4 players who take the role of heroes. Together, they will gather resources, cleanse buildings, defeat monsters, and undertake quests to build up their strength and discern what foe ultimately awaits them. When the heroes face the tower, the game shifts into its dramatic second act, where players have one chance to defeat the enemy once and for all.
The game has both cooperative and competitive play.
The game features traditional game mechanisms, like engine building and resource management, paired with a technological interface unlike any seen before in games, including the titular tower, which holds more than a few secrets.