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Renegade

Out of stock
HPS-VPG25007
$45.89
Number of Players 1-5
Playtime 90 Min
Suggested Ages 14+
Designer(s) Richard Wilkins
Publisher Victory Point Games

At the dawn of the SMC age, people were losing faith in an increasingly amoral society. Mother was created to emulate human thought and emotion, to simulate human desires and aspirations, to better understand the rapid decline in morality. The citizens of Sapporo became the test subjects for this technological experiment. A series of city-wide neural implant programs, known as “the harvests”, enabled the gathering of data directly from a person’s cerebral cortex.

Mother’s neural net became more and more empowered by the collective thoughts of a city full of souls. She soon became her own master, not only reading the minds of her citizens, but controlling them. Mother was in command and the people were now her automatons.

Only the few who from fear, mistrust or in protest, avoided the harvests and remained untouched by Mother’s influence. Like sewer rats they dwell, hidden, in an underground complex in Sapporo's Susukino district. While society at large became free from crime, free from poverty, from emotion, without free-will or faith, from these few there came the criminals, the bootleggers, and the self-serving; the hungry, the frightened and the “Renegades”.

Renegade is an abstract-euro thematic deck-building game for up to 5 players. You are a new breed of Decker - a Renegade. You hack into a network of five servers, operated by one of four Super-Massive-Computers (SMCs). Each of these four SMCs has their own AI and increasing complexity to defeat. You must survive a series of Countermeasure events before the network is overrun by Sparks and Guardians. Once you are jacked into an SMC’s servers, with a profile bringing its own special ability, you can move across its partitions and fight to take control of the network by using informational, destructive, deceptive and cognitive attacks.

Your Decker can seek upgrades (tools, apparel, software and information) by visiting the local bar, the "Hack Shack". Once a fashionable hang-out for attractive young lovers looking for a voyeur's view of the city, it has now gone underground. An intimidating bar filled with hit men and debt collectors, fixers and dealers, trading contraband from all across Sapporo, it's not the sort of place to take a date. This is where you trade for new command cards, enhancing your Command Deck to become a more skillful Renegade.

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