Ra is a set-collection and auction game with an Ancient Egyptian theme. Every turn players are able to purchase lots of tiles with their bidding tiles (suns). Once a player has used up their suns, the other players continue until they do likewise, which may set up a situation with a single uncontested player bidding on tiles before the end of the round occurs. Tension builds because the round can end before all players have had a chance to win their three lots for the epoch. The various tiles will either give immediate points, prevent negative points for not having certain types at the end of the round (epoch), or give points after the final round. The game takes place over three "epochs" (rounds). The game offers a short learning curve, and experienced players will find it both fast-moving and a quick play.