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( You save: $14.93)
Number of Players | 2-5 |
Playtime | 20-90 Min |
Suggested Ages | 8+ |
Designer(s) | Nadine Chestnut |
Publisher | TIN ROBOT GAMES |
This matching-sets-for-points game has been played by Nadine Chestnut’s family for over a century. It is a story of two queens, and the historical fate of Scotland’s Queen Mary. Character Artwork has been meticulously painted to capture the likeness of each historical figure from one of the bloodiest tales in the history of Scotland and England, which ultimately shaped the world we see today.
Instructions
Pick a player to shuffle and deal the cards. Begin by dealing 11 cards to each player and finishing with one card turned up beside the deck. The person immediately to their left goes first and will also be the scorekeeper. Every player takes turns dealing, in clockwise order. The first player to reach a cumulative score of 1000 wins the game. If 2 players cross 1000 on the same turn, the person with the highest score will win. Scores should be tracked on a piece of paper.
On each player’s turn; you begin your turn by picking up a card and you end your turn by discarding a card face-up on the face-up pile.
When you pick up a card, you may pick up a card from the face-down pile or pick up the entire face-up pile, based on the most recent discarded card. To do this, you must have at least 2 cards (in your hand) that match the face-up card and put them down in front of you with this top facing card. The remainder of the cards from the face-up pile will go into your hand unless you can place any of them down, either by making a new set or adding to an existing set with matching cards. You can only take the pile by matching to cards in your hand, not that which is already on the table. During your turn, you can decide whether to place down sets of cards, add cards to current sets, or hang on to cards. Your strategy will drive your decisions. When putting a set down, it goes on your side of the table only. At the end of a round, any cards on your side of the table will count toward your score. Any cards remaining in your hand are deducted from your score. You may only place cards down onto your own sets.
Card values are indicated on the bottom right of every card.
You can create a set of matching cards in front of you if you have 3 or more of the same card. You may not mix and match cards unless they are part of the royal family (see below). You can play as many wild cards that you wish with a set, but the initial set MUST CONTAIN at least two matching cards or 2 cards from the royal family. You can add matching cards or wild cards to any set on the table during your turn.
A round is over when a player can completely empty their hand by placing their last card with a set on the table or the discard pile. Scores are tallyed at the end of each round. It is possible to go into the negative and scores should be recorded accordingly.
The royal family cards are identified by a crown over the coin in the bottom right hand corner.
Any member of the royal family may be paired with each other (including duplicates of King James). If placed down as an initial set, they may be matched with a wild card as long as at least 2 members of the royal family are placed down with the wild card.
Crown jewels are wild. This card may be placed with any two matching cards to form a set. It may also be added to any set that is already on the table. If this card is face-up on the discard pile, it may be picked up if you have two crown jewels in your hand. You must show other players that you have two in your hand to qualify but are only required to immediately play the wild card that was picked up. You cannot pick it up if you are unable immediately play it.
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