|Number of Players
It's race day in Quedlinburg, and with the right combination of luck and food, you will ride your mount to victory and claim the golden cauldron.
Quacks & Co. features similar gameplay to The Quacks of Quedlinburg, with each player building their own bag of tokens over the course of play, then drawing those tokens to try to further themselves to victory.
Each player begins the game with their mount at the start of the racetrack and a bag that contains four dream tokens, a yellow 1 token, two red 1 tokens, and a red 2 token. On a turn, you draw a token from your bag, then put it on your animal board. If you draw a colored token, put the token on your animal board, advance your animal on the track as many spaces as the number on the token, then carry out the effect of that color: red tokens earn you 1-3 rubies, yellow tokens allow you to roll a die for a random bonus, green tokens let you take another turn or return a drawn token to your bag, and blue chips let you move extra or upgrade a token.
If you get a dream token, put it on one of the clouds on your animal board. After you draw and put a third dream token, use all the rubies on your board to buy new tokens — no two being the same color, mind you — then put these new tokens and all previously drawn tokens in your bag. Keep taking turns until someone reaches the end of the track and wins the game!
Quacks & Co. comes with a double-sided game board for a shorter or longer race; orange and purple tokens that provide new powers, such as advancing as many spaces as the number of rubies you have; and double-sided action boards for each type of colored token, allowing you to play with different sets of actions from game to game.