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Mansions of Madness: Second Edition – Path of the Serpent

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Number of Players 1-5
Playtime 120-180 Min
Suggested Ages 14+
Designer(s) N/A
Publisher Fantasy Flight Games
Base Game Mansions of Madness: Second Edition

In Mansions of Madness, you are of Arkham’s bravest investigators who must step into the unexplored wilderness of the Amazon jungle and explore crumbling ruins, discover the secrets of lost civilizations, and halt a serpent’s curse before the world descends into chaos. In three new scenarios, you will fight horrifying serpent creatures, face stone monstrosities that come to life, and defeat the ever-present danger of being lost to the jungle forever.

Four new monsters, four new characters.

The scenarios:

In The Jungle Awakens - a luxurious Arkham garden party shows off the host's recent acquisitions from a South American expedition.

Into the Dark - your team of investigators have been hired to help a South American expedition.

Lost Temple of Yig - brings your investigators to ancient stone halls where serpentine priests try to reforge their broken bonds with their god, Yig.

The new characters:

Leo Anderson - capable to help his allies cut through the jungle underbrush and allows them to move one space when he performs a move action.

Ursula Downs, the explorer, allowed once per round, may listen to the call of the unknown and choose to move one space before or after exploring or interacting with a sight token.

Daniela Reyes, the mechanic - whenever she or one of her comrades solves a puzzle during an adventure, she can gain two clues or discard one horror.

Norman Withers, Miskatonic Astronomer - Can gain two clues or discard one horror once per round, provided he is in an outdoor space allowing him read what is written in the stars.

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