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Your ship has sustained massive damage, is falling apart around you, and is slowly drifting toward the ultimate catastrophe, a black hole. You are all alone.
Your goal in Lux Aeterna is to draw and play all of the cards in the main deck, one turn after another, without the spaceship collapsing completely or falling into the black hole. Cards have multiple functions; you will assign drawn cards to one each of these functions every turn:
- As damage to a system (with six different systems available to you);
- As an action to help you stay alive/fix the ship; or,
- As movement towards the black hole.
If a ship's system collapses, the game gets harder for you; if you repair a system, then you just might avoid the ultimate doom.
Events (called "glitches") can be seeded into the main deck to make things even harder, as will reducing the real time that you have to play: 12 minutes -> 10 minutes -> 8 minutes, etc.