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( You save: $6.43)
Number of Players | 1-4 |
Playtime | 60-120 Min |
Suggested Ages | 12+ |
Designer(s) | Phil Eklund |
Publisher | Sierra Madre Games |
This new edition of Greenland comes with the Sea Sami expansion pack so it is playable with up to 4 players.
The four players in Greenland represent the Tunit (Player Green), Norse (Player Red), Sea Sámi (Player Blue), and Thule (Player Yellow) tribes living in Greenland from the 11th to the 15th centuries.
As a tribe, you try to secure food, resources, and technology to increase the size of your tribe and support children, elders, and livestock while also wiping out competing species or gathering resources to collect victory points. You must work around the weather and the extinction of natural resources as well as negotiate deals to defend your wives while you decide between monotheism or polytheism. In this tableau-building game, you will send your population out to hunt the native species of Greenland — but some might not return (Historically, the climate turned frigid and all but the Thule (Inuit) died out.).
Game play takes place over six phases; all players complete each phase in turn order, then the next phase starts. Each turn represents one generation. In order:
Depending on each player's ending theistic worldview, the game has variable scoring based on successful hunts (polytheism) or resource gathering (monotheism).
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