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Godspeed

Out of stock
Pandasaurus Games
PAN202004
Earn 54 Bandit Bucks when you order this product!
$54.89
Number of Players 2-5
Playtime 45-90 Min
Suggested Ages 10+
Designer(s) Clayton Hargrave, Adam Hill
Publisher Pandasaurus Games

The Space Race was a lie.

Ok, it's not that the moon landing was faked. It did happened. Neil hates a conspiracy theory. The lie is that we even wanted to land on the moon. We wanted a spectacle to show everyone. To justify the huge budgets. The agencies.

Neil walked on the moon 239,000 miles from Earth. Big deal. I walked on an exoplanet circling Ursae Majoris 18 months before. It is a one-way trip -- so there isn't any going home.

No ticker tape announcement for me, but that is fine. I'm here for my country. See, the Russians got here before us by a couple months. The Japanese were a couple weeks after us. We'll colonize the planet for America. Because there is no choice...

In Godspeed, you will play as scientists from one of 5 nations: the USA, Japan, Soviet Union, the European Nations, or India. The game is played in ten rounds, each with 4 phases.

High Council Phase -- The negotiation phase where Nations will assemble to decide how to respond to an event occurring back on Earth or on the Exoplanet. The top card is drawn from the High Council deck. Nations then choose how to respond to the event by helping the specified Team Member to the event, keeping them from use during the rest of the round. If all Nations respond then all get the bonus. If not, there is a penalty for those that disregard it.

Supply Depot Phase -- The auction phase where Nations bet on Supply Depot cards or the first player marker. Players pick cards in the order of their bets. The player with the highest bet can take a second delivery.

Action Phase -- The worker placement phase. Nations place Team Members in Action Spaces to take different actions and earn points

Resolution Phase -- In this phase, the Nations make new resources and return their Team Members home.

Points -- are gained on 4 tracks (Defense, Exploration, Commerce, and Infrastructure) and your spot on these tracks gives you points at the end of the game. You might also gain points by attaining Civilization Milestones (only 1 Nation can claim each Milestone), finishing the Lunar Season scoring cards (any number of Nations can complete these), building ancient XenoRelics, completing unique objective cards, and for extra resources.

The Nation with the most victory points wins.

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