Guide your intrepid explorers through the cursed swamp, obtaining treasure and avoiding obstacles!
Each turn in Ghosts of the Moor, you move one of your explorer pawns forward. If you leave a space containing a tile and no other explorer, you must take that tile — which is good if it's a treasure and not good if it's a ghost. If you leave a space that contains no tile, you must instead discard a tile. When moving to a space with no tile, if you have a wooden plank, you can place that down where you land to bridge the gap across that obstacle.
Once all explorers have escaped the swamp, players will score points for collecting sets of treasure and for reaching the end early. Players will lose points for ghosts they have picked up along the way. The player with the most points wins the game!