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Number of Players | 2-6 |
Playtime | 30 Min |
Suggested Ages | 8+ |
Designer(s) | Lutz Stepponat |
Publisher | Rio Grande Games |
Players attempt to use their royal household to manipulate the court and gain the most fame (victory points).
Each player has the same set of conspirators in this competition to earn points by winning goal cards. The players can employ Kings, Queens, Alchemists, Fencing Masters, and others for their raw power. They can also employ others like Beggars, Wizards, Witches, Traitors, and even the 3 Musketeers for their power and special abilities to assist in the outcome of the various goal card competitions.
Kings have the greatest power, but no special abilities! So, players should carefully decide when to employ their most powerful conspirators. The game is played over 6 rounds for multiple goal cards in each round. Each goal card has a specific value, but players can double their scores by winning goal cards in all 6 areas. Planning is critical. The highest amount of goal cards wins.
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