Crossing into the Land of 1001 Nights, your caravan comes to the fabled Sultanate of Naqala. The old sultan just died and control of Naqala is up in the air! The oracles predicted of strangers who would maneuver the Five Tribes to gain influence over the legendary city-state. Are you fulfilling the prophecy? Invoke the old Djinns and move the Tribes into position at the proper time, and the Sultanate may become yours! Designed by Bruno Cathala, Five Tribes builds on the tradition of German-style games that include wood meeples. Here, in a unique twist, the game starts with the meeples already in place – and players must cleverly maneuver them over the villages, markets, oases, and sacred places tiles that make up Naqala. How, when, and where you dis-place these Five Tribes of Assassins, Elders, Builders, Merchants, and Viziers influence your victory or failure. The rules are straightforward and simple to learn. But devising a winning strategy will take a more thought out approach than our standard fare. You need to carefully consider what moves can earn the most points and put your opponents at a disadvantage. You need to weigh multiple different pathways to victory, including the summoning of powerful Djinns that might help your cause as you try to control this legendary Sultanate.