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Number of Players | 1-4 |
Playtime | 60-120 Min |
Suggested Ages | 12+ |
Designer(s) | Stan Kordonskiy, Jonny Pac |
Publisher | Fantasia Games |
Base Game | Endless Winter: Paleoamericans |
Place the Mammoth miniature next to the Terrain board. During the game, whenever you get the ability to move Camps, you can forgo 2 Camp movements to move the Mammoth to any empty juncture of the Terrain board (a place where 3 hexes touch). Unlike Villages, this can include a juncture touching the Base Terrain tile. During the Eclipse phase, the Mammoth will compete for Influence over the hexes it touches as if it is another player. Its Influence will be equal to the current Round number. During the Eclipse phase, if you have less influence on a hex than the Mammoth, you do not get the benefit(s) of that hex. However, if you have equal or greater Influence than the Mammoth (and any other players), you will gain the depicted benefit(s) of the hex twice. This expansion is also compatible with River & Rafts expansion and Glacier tokens.
Contains 1 Mammoth miniature and instructions.
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