Dominion, that’s what you're attempting to achieve. However, this time it's with animals! They each have a lesson to teach, whether it’s how to spit really far, or what type of grass tastes the best. It’s a lot to keep track of, but you are like an elephant: you remember everything. Also you are afraid of mice. You have taken up riding, horses are intimidating; they say you can lead a horse to water, but you can't seem to. So you're working from the bottom, starting with dogs. So far so good; the dog hasn't thrown you off yet. Your menagerie got off to a bad start, with just a goat, two rats, and the advisor who suggested starting a menagerie. You couldn't get that fox you wanted, but it was probably no good anyway. Now you've got some camels, which are just as useless for sewing as you had thought, and a turtle that can hold its breath longer than anyone stays interested. However, soon the animal kingdom will be yours.
The 13th expansion to Dominion. Offering 400 cards, with 30 new Kingdom cards. There are Horses that save a card for later, Exile mats that cards can be sent to and rescued from, and Ways that give Actions another option, and events return.
Dominion: Menagerie is an expansion, and requires the base game for play.