|Number of Players
|Jono Naito, Ben Sobine
|Story Machine Games
The simple part: Build a theme park as a team and make as much money as possible.
The difficult part: The theme park is a dangerous place full of mayhem, negligence, and fraud.
In Danger Park, players take turns putting rides in a collectively-built amusement park. Guests are placed and move through the park based on ride exits, and each patron generates money for the different ride owners. Using the specific abilities of rides and park improvements, players move patrons, block exits, and most importantly, add danger in the form of vomit, pets, flooding, electrical failure, and more in order to influence die rolls. High rolls indicate satisfaction and keep patrons on rides. Low rolls create more danger and force patrons out to other rides. Additionally, insurance policies can be taken to help with certain poor outcomes, encouraging direct sabotage for profit. When the park finally closes due to poor quality, rides closing, or patron injury, the player with the majority of the money wins.
Take a big risk, snatch the biggest reward, and get away with it in Danger Park!