In this easy-to-pick-up-and-play card game, you are a time traveler struggling to escape a rupture in spacetime. You must strategically refuel your time machine while preventing other players from refueling theirs first.
With mechanics inspired by an old card game, Cuttle, Control is a combat card game for 2–4 players that plays in rounds that take between 5–15 minutes each.
To escape the rupture, a player needs to achieve a Fuel Cell Charge of 21 or more at the end of his or her turn. The first player to do so closes the rupture, leaving all other travelers lost outside time.