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Castle Flutterstone

Out of stock
Schmidt Spiele
Number of Players 2-4
Playtime 15-25 Min
Suggested Ages 6+
Designer(s) Guido Hoffman
Publisher Schmidt Spiele

Hurry! Into the old castle!

An exciting race for the Magic Cup is about to begin in Castle Flutterstone, but beware as the mysterious ruins are littered with obstacles and odd surprises. With a little luck and some skill with flapping bats to the right spot, children will find the fastest route to their destination.

Players will take turns using the "catapult" to launch cloth bats at the game board. Depending on where the bat lands, the active player can move 1-2 spaces. If they land in the moat, they have to take a Ghost card. The Ghost cards can have a variety of effects that can either help the player, or hinder their progress. The first person that is able to get to the top of the castle wins the game, and gets the golden bat trophy!

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