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Batman: Everybody Lies

Out of stock
Portal Games
PLG3100
Earn 46 Bandit Bucks when you order this product!
$46.89
Number of Players 2-4
Playtime 120-180 Min
Suggested Ages 14+
Designer(s) Weronika Spyra, Ignacy Trzewiczek
Publisher Portal Games

Batman: Everybody Lies is a crime-solving deduction game for 2-4 players taking place in the rich lore of the Batman comics universe. Players will take on the roles of four key investigators – instinctive journalist Warren Spacey, tenacious reporter Vicki Vale, brutish detective Harvey Bullock, or the cunning Catwoman – who are drawn into a series of mysterious events unfolding in Gotham City.

Throughout the game, players will cooperatively make decisions running the investigation and trying to solve a series of challenging cases. They will visit famous locations in Gotham City (like the Batcave, Arkham Asylum, Blackgate Penitentiary, and the Gotham City Gazette) and cross paths with well-known Batman characters (like Batman, The Penguin, Poison Ivy, Mr. Freeze, Scarecrow, and more) while trying to chase leads, identify suspects, and gather enough information to help save Gotham City. The game also introduces a brand new hidden agenda mechanic, which assigns secret goals and unique win conditions for each player based upon which DC character they portray.

In Batman: Everybody Lies, players will utilize a variety of physical and digital game components – a deck of cards with essential clues and plot twists, various physical handouts, and a dedicated website with access to in-world resources from the Gotham City Gazette archives – for a truly immersive experience. The game also contains another new thematic treat – Scenes – that bring memorable gameplay moments to life via original comic book illustrations that feel torn straight from the pages and panels of the beloved comics.

Starting with an introductory Prologue designed to get players acquainted with the game rules, Batman: Everybody Lies then continues with three big cases to solve, each taking roughly 2-3 hours to play. Each case can be played separately as stand-alone episodes, yet should players solve all four cases, they will unravel a master narrative with an epic climax. Each scenario ends with a final report with questions verifying how well the team has investigated the case.

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