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After the Empire

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Grey Fox Games
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$84.99 $72.24

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Number of Players 2-4
Playtime 60-120 Min
Suggested Ages 13+
Designer(s) Evan Halbert, Ryan Mauk
Publisher Grey Fox Games

After Rome fell, Europe fell into the so-called "dark ages." From the chaos, feudalism arose giving stability to the region over the coming centuries. By the High Middle Ages, the region was prosperous despite much conflict. From your walled city, you are a medieval liege ruling the surrounding lands, settlements, and holdings granted to you by birthright. This is your fiefdom, and all within it owe fealty and loyalty to you above all others. Each other lord and lady rules a neighboring fiefdom and vies for resources in the unclaimed yet bountiful lands of the countryside between them. Tensions were high and petty feuds frequent between you and your neighbors until scouts reported a new and deadly threat. Invaders have flooded in from the east! Their sizable army is camped on the edges of your realm, and this new common enemy threaten the entire land. Refugees from the fallen eastern lands seek shelter and bring stories of destruction. Old rivalries must be set aside to focus on the onslaught to come and remain unbroken.

After The Empire is a worker placement/resource management game that takes place in the middle ages. During each turn, known as a season, players will alternate using worker tokens to take actions, such as gathering resources, building advanced buildings and recruiting refugees from either the shared game board or their personal fiefdom. Once all workers have been committed, players harvest food from their surrounding lands and then get ready for combat.

During every season's combat, invader cards are revealed, with a randomized number of troops and compass direction of attack. Only the richest of castles will draw the attention of larger forces and their siege weapons. You must repair your city and recruit and outfit your troops quickly to stand any chance. The winner is the lord or lady who has best defended their fiefdom and saved up the most gold.

Your life, your wealth, your fiefdom, and your legacy must be defended at all costs!

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