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The Last Kingdom Board Game

Out of stock
Gamelyn Games
GAMGLGTLK
Earn 69 Bandit Bucks when you order this product!
$69.89
Number of Players 2-5
Playtime 60-150 Min
Suggested Ages 14+
Designer(s) John D. Clair
Publisher Gamelyn Games

The Last Kingdom Board Game is game of war and politics for 2-5 players by renowned game designer John D Clair that's based on the Netflix series The Last Kingdom.

In this world, the various kingdoms of Britain are at war. Many kingdoms have already fallen to the invading Danes, leaving the great kingdom of Wessex standing alone and defiant under the command of King Alfred. You're one of the great commanders and politicians in this war-torn land known today as England. Both Saxon and Dane armies openly battle for dominance, and it's up to you to title the scales of power. To claim these lands, you'll need to tread a dangerous path between both sides of the conflict. Will you betray your allies for power? What role will you play in the birth of a new nation, and will you ultimately rule it all?

The Last Kingdom Board Game plays over two rounds during which players perform actions to command armies to shape the course of the war. Your allegiance to the Saxons or the Danes can be firm or fickle, and your score will reflect not just your prowess in battle, but also your political skill in maneuvering the competing forces of Britain.

Each of the ten leaders gives unique benefits to your strategy and provides special cards to start your hand. At the beginning of each round, players complete their hand by drafting cards from a deck specific to that round, then the war begins in one of the five regions. Players will take turns playing cards to command Saxon or Dane armies, gaining affinity with the different factions, or positioning their heroes and leaders to shift the tides of war. Players will also have access to a rotating market of actions that are available to everyone.

Alternatively, players can choose to not act on their turn and instead pass to see what moves their opponents make.

Once all players have passed consecutively, the war in the current region will be decided by the strengths of the Saxon and Dane armies fighting there. Players will gain victory points if they are aligned with the winning faction and based on their level of affinity. The focus of the war then moves to the next region, and the battle continues.

After the fate of each of the five regions has been determined, the round ends. After two rounds of play, the player who has accrued the most points wins the game.

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