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burncycle

In stock
Chip Theory Games
CTG-BRN-021
Earn 199 Bandit Bucks when you order this product!
$199.89
$199.89
Number of Players 1-4
Playtime 45-180 Min
Suggested Ages 13+
Designer(s) Josh J. Carlson, Shannon Wedge
Publisher Chip Theory Games

A puzzly infiltration game for up to 4 players, burncycle puts you in command of a team of robots in the far future. Their goal: taking down evil, human-run corporations responsible for subjugating AI under their heel. Your team arrives at each corporate headquarters and must make their way inside, shutting down the companies' physical operations as well as their circuitous digital networks. As you search rooms and advance to the higher floors, you will be rewarded with new items and abilities, but you'll also be challenged by threatening guards, fatal viruses and the architecture itself, which was built to fight off robotic intruders.

Key to this solo and cooperative experience is the concept of “creative action sequencing.” During each round of play, all players contend with a randomly drawn set of programming directives, which tell them in what order their bots are allowed to take physical, digital and command actions. Players may choose to skip over directives at the cost of having an incomplete turn, or they can disobey the directions by paying costly action dice. The best players, however, find a way to work within the “burncycle”: essentially, organizing their actions so that they will benefit the team while staying within the directive order.

Each of the corporate headquarters in the game use unique neoprene layouts on a mat, changing the geography of the game to suit your target. Every CEO also has at their disposal a special threat meter, which will trigger new obstacles for your robots as time runs out. If you do not complete the mission quickly, you may end up leaving bots behind, the victims of immobilizing power drains or destructive counterhacking.

Your team wins the game if you finish your objectives on every floor without losing your captain or maxing out your threat level.

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