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Angel Fury (Minor Damage)

In stock
FryxGames
DA-FGAF01
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$119.89 $107.90

( You save:  $11.99)

$107.90

PLEASE NOTE: This product has been discounted due to minor damage to the box. Our Dents & Dings products are not ideal for the collector looking for a mint copy of a game, but for those that are less concerned about the box appearance. All damage is superficial and has not impacted the game components in any way. All Dents & Dings products are final sale and are not eligible for return.

Number of Players 1-4
Playtime 60-120 Min
Suggested Ages 14+
Designer(s) Daniel Fryxelius
Publisher FryxGames

Welcome to the world of the unseen!

Armies of angels and demons clash in an epic struggle over a human soul. While the forces of heaven attempt to influence for good, the demonic fallen angels strive to draw the soul into darkness and despair. In the realm of the spirital world, mighty angel warriors attempt to hold their positions against onstorming demons and tormentors, by seeking to break their defenses, or by taking control of valuable crystals and living water fountains to slowly turn the tide of war to their advantage. The mighty and mysterious 6-winged seraphs summon new angels to establish a foothold on the enemy´s flank. Meanwhile the archangels, God´s chosen messengers, move like lightning across the battlefield, commanding their forces, and bringing fear to the hosts of evil. The archdemons, false gods of the ancient world, no less cunning, rise up to engage them in battle. They all know victory belongs to the wisest leader. Are you that leader?

Take command of the forces of good or the hordes of evil. Command mighty seraphs or fierce tormentors. Each player starts with a starting deck customized by a unique general - either an archangel or archdemon. Each turn, you use your Command markers to move troops or initiate battles and then use the cards in your hand to modify those movements or battles - or build your turn around an epic Tactics card that give even more value! You may use your resources to deploy more units, increase your handsize, or gain more Command markers! At the end of your turn, you will gain more resources if you control certain Areas - or even 1 Soul Point if you control the Human Soul. When either the good or evil side has 7 Soul Points - the game ends and the soul has been claimed!

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