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Number of Players | 2-4 |
Playtime | 60-90 Min |
Suggested Ages | 14+ |
Designer(s) | Mac Gerdts |
Publisher | Rio Grande Games |
Featuring fifty historic ships, Crossing Oceans revives the golden era of ocean liners at the beginning of the 20th century. Ever larger and faster steamships revolutionized maritime travel. Daring shipping companies created steamship lines to the major ports worldwide. Modern steel juggernauts replaced traditional sailing vessels and competed intensely for dominance on the shipping lanes.
Construct yourself a thriving merchant fleet, and guide it to economic prosperity. Obtain the most modern steamships on the market and take over the precious ports from your rivals. Create an extensive network of trading posts and coal bunkers to expand the capability of your fleet. Make use of a variety of options to carry out lucrative transports and win the prestigious Blue Riband of the North Atlantic.
Crossing Oceans picks up the theme and some elements of the 2017 board game Transatlantic, creating an entirely new game on a large historical map.
During their turn, a player can place a ship on the board or take a contract, use contracts in three different ways (optional), and choose an action on the rondel. (The main difference in this design is that it is a rondel game, not a card-driven game.)
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