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Santorini is a re-imagining of the abstract 2004 edition. Since its beginning over 30 years ago, Santorini has continued to be developed, enhanced and refined by designer Gordon Hamilton.
Santorini is an accessible strategy game, easy enough for an elementary school classroom while aiming to provide gameplay depth and content for experienced gamers to explore, The rules are easy.
Each turn has of 2 steps:
Winning the game - If any of your builders reaches the third level, you win.
Variable player powers - Santorini offers variable player powers layered over an otherwise abstract game, with 40 thematic god and hero powers that fundamentally change the way the game is played.
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