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The Elder Scrolls V: Skyrim - The Adventure Game

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MUH106001
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$142.89
Number of Players 1-4
Playtime 60-120 Min
Suggested Ages 14+
Designer(s) Javier Angeriz-Caburrasi, Juan Echenique, Stefano Guerriero, Rob Harris
Publisher Modiphius Entertainment

ADVENTURES IN THE UNIVERSE OF SKYRIM!

Before the Dragonborn arrived Skyrim….

You are surviving members of the Blades, a legendary body who long protected the Empire of Tamriel! Abandoned by the empire, you must work together to foil a plot that threatens the whole of Skyrim

Create a unique character in the world of the Elder Scrolls. Choose between a Nord, Dunmer, Imperial, Altmer, Khajiit or Orsimer. Equip your character with a wide variety of weapons, spells and armour. Travel across the Holds of Skyrim to places like Solitude, Riften, Falkreath and Whiterun. Attempt a huge variety of evolving quests that change the game with each decision, Explore the wilderness. Get side quests from mysterious characters. Delve into ancient ruins and tombs. Battle Draugr, Dragons, Frostbite Spiders, Dwemer Constructs and Daedra. The deeper you delve, the deadlier your foes become. Get experience and amazing treasures. Upgrade and enchant your equipment. Level up your character with a wide variety of unique skills and abilities. Play through six chapters of two vast campaigns spanning 25 years in the history of Skyrim in this endlessly replayable boardgame.

The Elder Scrolls V: Skyrim – The Adventure Game is a up to 4 player co-operative game of adventure and exploration across Skyrim. Players will take the roles of heroes involved in epic quests, working together to defeat their enemies and exploring the vast expanse of Skyrim. You will be able to select character miniatures like the Khajiit, Nord, or High Elf; plan your strategy with weapons or spells; and fight your way through forgotten mines, Draugr-infested tombs, or ancient Dwemer cities to find ancient treasures and increase your power.

The players must keep an eye out as the threat grows across Skyrim as Dragons, Daedra, Trolls, and more roam the lands and wreak havoc across the holds. Players will need to work together to keep the lands free, whilst balancing the demands of their most important quests.

The base game is split into two campaigns of three chapters each. The choices the players make from their first turn have a distinct effect on the unfolding story and encounters, making the whole campaign experience different every time you play. You can even save your progress after each game and begin the next chapter with the same character, equipment, and skills.

With the numerous selections of characters, gear, magic, and skills matched with the many decisions each player makes through their quests, there are literally hundreds of hours of gameplay, with some stories not even seen based on your early decisions. The face of Skyrim can be altered during the game, impacting the course of the players' experience in subsequent chapters. At any time, the players can simply reset, pick another character and play style, make different choices, and experience things differently. Alternatively, choose a chapter that sounds fun and drop in to just play that adventure as a one-off.

Key mechanics:

A Living Board

The board represents the province of Skyrim. Players move their characters — represented by 32mm scale plastic miniatures — across the region, visiting Strongholds, exploring dungeons and meeting interesting characters as the story unfolds. But they are not the only ones there; roaming monsters will appear, blocking roads and threatening the peace in Skyrim. Several game effects could lead to the fall of a Stronghold so players will need to keep an eye on the state of unrest and the active dangers across the board.

Customizable Characters

There are no character classes in Skyrim. Every character has a different starting innate ability and additional abilities that are unlocked as they learn specific skills, but that doesn’t mean that they are tied to a gameplay style. For example, even though Nords shine when they are developed with a focus on warrior skills and equipment, a player could choose to make their Nord a spellcaster, or a summoner, and still retrain midway through the game after finding an amazing sword they really want to use. Players can alter their progression path mid-game, and enjoy many different play styles.

Upgradeable Equipment

There are plenty of equippable items: weapons, trinkets, pieces of armor, etc. Many of these items can be customized; by either Enchanting or Upgrading them in a Stronghold. When Upgrading or Enchanting an item, the player takes an Enchantment/Upgrade card, and slots it underneath the item, altering its properties. A piece of armor may be Upgraded so it becomes better against Heavy Attacks, for example, and it can also be Enchanted so it helps the character regenerate Stamina faster. When learning the Smithing and the Enchanting skills, players get to draw more cards and choose between them, making the experience of customizing equipment richer and letting them focus on the playstyle they prefer. Furthermore, when playing in a group, a player can specialize their character in Enchanting or Smithing and upgrade all their allies' items by meeting in a Stronghold, adding another layer of cooperative gameplay.

Quests in Cards

The story in the game unfolds using Quest cards. Players will draw Main Quests — those that push the narrative forward — and Personal Quests — side stories gained by exploring the vastness of the province of Skyrim. By completing or failing them, the story will progress. Many of these Quests give players a choice at the end. This choice chains the Quest with a new one, creating a branching story that changes each time the game is played. Failing a quest doesn’t mean losing the game; instead, failure becomes another way of choosing. The cards are organized in a way in which, if a card is removed as a result of Quest being failed or a game effect triggered, the next card will take its place, dramatically changing the story.

Combat System

With an variety of weapons, ranging from daggers to bows, players will be able to engage in combat with dangerous enemies, whether they be in a dungeon or part of a questline. Each weapon and spell informs the player what attacks it can perform and how much Stamina or Magicka they’ll have to spend to use them. The player rolls the custom dice and attempt to overcome each weapon’s specific Skill Tests; hitting with heavier weapons is bound to be harder than hitting with lighter weapons. Combat is fast, deadly, and exciting, although strategy is a key factor to success. Some enemies, in fact, employ unorthodox tactics, including the ability to heal themselves or wear nearly impenetrable armors.

Dungeon Crawling

Players can visit increasingly dangerous caves, tombs, mines, ruins, and Dwemer cities across Skyrim. Dungeons are created with cards each representing a major threat in that area of the dungeon. It might be a terrifying Draugr or a surprise trap that, if you’re lucky, one of the characters might be capable of disabling. As the characters level up, the lower-level adversaries are discarded, scaling the difficulty of the dungeons with the player’s level. The more you visit a certain type of dungeon, the more likely you'll see its more fearsome denizens, albeit with better rewards!

Cooperative

The game is fully cooperative. The players are encouraged to discuss their strategies and to collaborate to advance in their own storylines. Every player will be following their own storyline, joining together at the end of each chapter, when their plots are woven together into an epic finale for the whole party. There are some situations where characters, even if they have the same overall goal, find themselves on opposite sides of a struggle, and might interfere with each other as they progress. This provides an interesting layer of light competitive gameplay, whilst still keeping the cooperative nature of the game in the forefront.

Expansions

The Dawnguard expansion adds a third campaign with three additional chapters to play through, new characters, dungeon adversaries, treasures, events, and more. One of the expansions will make the Ghosts of the Blades haunt you throughout Skyrim during the first Campaign of the game and another threatens devastation to Skyrim in the form of a great dragon!

All in all, the Elder Scrolls Skyrim Adventure Game offers players dozens and dozens of hours of adventure exploring the game world. Expansions ensure there’s even more Skyrim to be had.

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