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Merchants of the Dark Road

Out of stock
Elf Creek Games
ECG017
Earn 59 Bandit Bucks when you order this product!
$59.99
Number of Players 1-4
Playtime 60-120 Min
Suggested Ages 12+
Designer(s) Brian Suhre
Publisher Elf Creek Games

Merchants of the Dark Road is a highly thematic strategy game by rising-game designer Brian Suhre, brought to life by acclaimed artist Andrew Bosley. Explore the city of High Reach where you will ready your caravan with goods, contracts and heroes using a rondel style action system. When ready, head out beyond the safety of city walls alone or with other caravaneers to gain fame and fortune!

Contents:

  • 1 Merchant rules & regulations
  • 1 Kingdom of Lumi game board (separated into 6 puzzle pieces for easy assembly)
  • 4 Player 'wagon' boards (and 6 upgrade tiles to improve your wagon)
  • 81 Goods tiles (double-sided with foiled flip-side)
  • 4 Sets of player markers (wooden Wagoneeples and thick cardboard prestige markers)
  • 48 Hero cards (featuring unique art for every hero & 6 starting heroes)
  • 10 Interchangeable building tiles
  • 40 Resource tokens (blazing quartz & lanterns to light your way)
  • 26 Event cards (each event uniquely illustrated by Andrew Bosley)
  • 60 Coin tokens
  • 18 Animal companion cards
  • 4 Sets of 9 Action dice (7 night dice and 2 illuminated dice for each player)
  • 1 Oracle of Lumi die
  • 5 Metal dice (and Magically Magnetic Great Bazaar wheel)
  • 1 Ruins of Yin die
  • 19 Crown cards (end-game scoring objectives)
  • 30 Commission tiles (5 specific to each neighboring town)
  • 12 Lucky horseshoes (when the fates are against you...)
  • 6 Trusty steed cards (rare is the bond of a merchant and their mount)
  • 2 Rondel markers (illustrated markers for the Ruins of Yin and the Dark Market)
  • 5 Travel dice (unknown challenges await you on the dark roads)
  • 4 Player screens (any merchant worth their quartz knows you keep your purse hidden)
  • 10 Solo play cards (and solo goods token)
  • 1 Solo trader meeple (the trader needs a wagon too!)
  • 6 Guild notice cards (spicing up solo play with a look into the activities and schemes of rival companies).
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